Overwatch 2 was one of many main bulletins of BlizzCon 2019, and the large shock information was that each one new characters, maps, and modes coming to the sequel would even be added to the primary Overwatch. Series director Jeff Kaplan has stated that this was a tough choice to make and persuade folks on, however that it was in the end your best option for gamers. But it has additionally meant, within the brief time period, that the Overwatch expertise has maybe been much less recent than it may have been.
Speaking with Kotaku, Kaplan opened up about why the unique sport has seen fewer new seasonal occasions over time. “Overwatch 2 was 100 percent the reason,” Kaplan stated, stating that the group was pained as a result of it couldn’t craft attention-grabbing new seasonal occasions. “Like, I sit right next to one of the designers of Junkenstein’s Revenge–this brilliant guy named Mike Heiberg–and he’s like, ‘I have all these ideas I want to do for Halloween this year.’ And I’m like, ‘I understand, Mike, but we’re focused on this other thing right now.'”
Kaplan says that, as soon as Overwatch 2 is finished (and it is not clear when that might be), the unique sport will profit too. “The fact that we can pick up again with that live service cadence, where we’re 100 per cent focused, is really exciting to me.”
Hopefully Overwatch 2 might be definitely worth the wait. We’ve gone hands-on with the sport’s new marketing campaign at BlizzCon, and picked up collectively all the main points we all know up to now.
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