If you’ve got poked your nostril into the Call of Duty: Modern Warfare subreddit of late, you may have seen nearly continuous complaints in regards to the sport’s multiplayer – largely centred on map design and overpowered weapons. Thankfully, Infinity Ward is releasing a patch at this time which ought to deal with a few of these issues: and at last settle down my Reddit feed.

The large addition on this patch are the 2 new maps, Krovnik Farmland and Shoot House, which have been added to Ground War and Multiplayer respectively. Both maps are free, and you may get a small glimpse on the thumbnail for every on the official Call of Duty Twitter. Hardpoint mode – which requires gamers to take management of adjusting hardpoint places – has additionally been added to rotation.

If you do fancy splashing your money, nonetheless, we now have a date for the Modern Warfare battle cross, which is popping out in December.

“We feel it’s the right thing to do for the game and how it’s designed, and more importantly we think it’s the right thing to do for our players,” Activision Blizzard CEO Bobby Kotick stated in an earnings name final night time. “That launch is still ahead of us, but we’ve been really encouraged by the early response from the community to the change that we’re making there.” So far, so good – and hopefully Activision will stick with its promise of monetising by the battle cross and in-game retailer reasonably than loot bins.

Right, again to patch notes: a couple of days in the past, Reddit consumer TmuIIz shared a extremely in style clip of what they termed “the longest shotgun shot in Call of Duty history”. The sniper-shotgun, because it was dubbed by the group, was made attainable by some critical gunsmith customisation – however even in its most simple kind, the 725 shotgun has been criticised by the participant base for its extremely beneficiant vary.

No longer! The patch notes state the 725’s injury vary has been diminished, whereas the unfold has been elevated to compensate. Sounds extra like a shotgun now, though I will completely nonetheless use it for lavatory tenting in Gun Runner. (Yes, I am that particular person.)

I imagine that I have simply hit the longest shotgun shot in name of obligation historical past from r/modernwarfare

Other weapons accused of being overpowered embrace the M4A1 assault rifle (which can also be getting a nerf to its injury vary together with a small recoil improve), and the claymore – the hard-to-spot mine terrorising multiplayer maps. While stepping on one will nonetheless ship you again to spawn fairly rapidly, popping a claymore with a bullet (whereas at full well being) is now non-lethal: and the claymore’s set off and injury radius, together with the injury width, has additionally been diminished. So, briefly – it ought to be simpler to eliminate them. Should.

Importantly, battle chatter has additionally been mounted so enemies can now not hear you screaming CONTACT whenever you spot them. On your individual crew, in the meantime, you may must depend on your squadmates to name out enemies, as you may now not be capable to hear your individual operator. Previously, an operator’s capability to identify enemies was fairly phenomenal (all it took was a single shoe), however now the set off radius has been diminished to align extra with the participant’s line of sight. No information on whether or not callouts are going to get extra particular about which bus the enemies are subsequent to in Piccadilly, sadly.

In different audio information, footsteps – which somebody on the Eurogamer crew beforehand described (fairly aptly) as sounding “like a duck” – have additionally seen some tweaks. Footstep sounds will now be filtered behind geometry, whereas footstep quantity at a distance has additionally been adjusted. “We have another large footstep change coming in the next update which will make crouch and ADS movement significantly quieter… Stay tuned!” say the patch notes.

There’s additionally a complete vary of tweaks and fixes on this replace, together with for collision points throughout maps, so if one thing’s been bugging you, I’d suggest giving the complete patch notes a learn.

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