Developer Pillow Castle Games’ long-in-the-works perspective-based puzzler, Superliminal, has lastly wiggled a bit to the left and introduced a launch date into focus. It’ll be heading to PC next Tuesday, 12th November.
Superliminal first surfaced in 2013, when Pillow Castle fired a deeply spectacular tech demo into the wild. Back then, it did not have a correct title (merely known as “Museum of Simulation Technology” on its begin display screen), and it did not have a lot of an art-style both.
What it did have, although, was one hell of a hook, during which gamers had been in a position to manipulate gadgets that may adapt in dimension and distance in response to their first-person perspective. A normal-sized image would possibly balloon into an unlimited platform, as an illustration, whereas the leaning tower of Pisa would possibly shrink all the way down to the dimensions of a chest piece.
Now, nearly six years later, Pillow Castle’s single-player game is again below the title Superliminal, and with a substantial dose of polish – which has given it a considerably cuddlier look, and a comedic tone vaguely paying homage to Portal and the Stanley Parable. All of which you’ll see within the deliciously confounding launch trailer above.
“As you fall asleep with the TV on at 3AM, you remember catching a glimpse of the commercial from Dr.Pierce’s Somnasculpt dream therapy program,” explains the developer within the spirit of scene-setting, “By the time you open your eyes, you’re already dreaming – beginning the first stages of this experimental program….Players need to change their perspective and think outside the box to wake up from the dream.”
Pillow Castle has opted to limit gross sales of Superliminal to the Epic Store at launch, the place the game will initially price 13.99/$16.99 USD. That features a 15% low cost, out there till 18th November. According to the developer, PS4 and Switch variations are “the next thing we’re tackling”, so hopefully there will be further phrase on these quickly.