For the previous few months, the game I’ve been trying ahead to the most has been Rush Wars. It’s Supercell, a developer that has mastered smartphone ways video games, and it seems to be a bit like Advance Wars – it is a game of chunky models and brisk match-ups, all delivered with a pretty candified coating.

The concept, I suppose, is that you simply place fortifications and troops round your personal gold mines after which go off to raid different folks’s gold mines, dealing with off in opposition to their fortifications and troops. Meanwhile, of course, individuals are attacking your gold mines again dwelling. Classic Supercell stuff, actually: unlock new models, stage up, discover new methods, fall in love with a unit that does the enterprise for you after which fall out of love with it when that stops working.

There’s a drawback, of course. After a gentle launch in a few territories, Supercell cancelled Rush Wars final week.

I’m a bit broken-hearted. But I ought to have been ready for this. Cancelling video games has all the time been half of the Supercell factor – as has prolonged gentle launches, the gaming equal of Varnishing Day, by which balances are piled on balances and I think about the guts of a game can change significantly.

What to take away from all this? I suppose I ought to say it is a signal of power that a developer is so keen to cease when one thing is not working the way in which they need it to. I suppose it is also a signal of how terrifying the smartphone market might be, when a game that I suspect may comfortably make hundreds and hundreds weekly would not minimize it in amongst video games that make tens of millions.

More than something, although, I simply really feel sorry for the staff behind Rush Wars. When you have a look at the artwork and the sheer vitality to the unit designs it is clear that that is a undertaking some folks had been pouring the whole lot into. It have to be actually terrible to have put that a lot time and thought into one thing and never have folks all over the world get to play it. So lengthy, Rush Wars, gone however not forgotten – actually not in my home, anyway.

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