Developer 11 Bit Studios’ very good, if moderately bleak, post-apocalyptic city-builder Frostpunk is poised to obtain one other sizeable chunk of DLC on 21st January. Known as The Last Autumn, its pre-freeze setting shakes up Frostpunk’s core mechanics in surprisingly important methods, and 11 Bit has provided a better have a look at these adjustments in its newest developer video.

The Last Autumn, as its identify suggests, unfolds previous to the apocalyptic freeze that is decimated civilisation by the point the bottom recreation will get underway. Some have already predicted its arrival, nonetheless, and are making preparations ought to the worst come to go.

This is the place you come in, charged with setting up a generator tower in the center of the wilderness, in order to determine a protected haven for humanity and assist the evacuation efforts of the British Empire. The consequence, in response to 11 Bit, is a “completely revamped experience”, affecting “pretty much every layer of the game”.

The most evident change comes from The Last Autumn’s aesthetic, which ditches the hardly hospitable snow-covered wastes of the bottom recreation in favour of environments impressed by Iceland and Greenland, chilly however nonetheless inexperienced and vigorous. The shake-up to Frostpunk’s acquainted components runs deeper, although, switching up mechanics – and outright eliminating the likes of generator and temperature administration – to introduce new strategic challenges.

For occasion, the Last Autumn introduces a spread of new buildings, a new useful resource tree, and redesigned economics in order to facilitate the development of the generator earlier than temperatures plunge. Notably, assets are now not gathered by residents from across the base; as a substitute, coal, metal, and wooden are actually shipped in by sea through the docks close to camp.

Crucially, every Last Autumn camp solely has a finite quantity of area for constructing on the water. Not solely does this limit the variety of docks out there, forcing gamers to consider carefully about how they prioritise shipments, water slots are additionally required for different amenities – together with fishing huts to feed staff – which means strategists will face some robust selections.

Elsewhere, legal guidelines from the bottom recreation return, however The Last Autumn is alleged to function loads of new methods in which gamers can form their society, fulfill the wants of their workforce and administration, and stave off discontent.

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The world is but to succumb to a new Ice Age in The Last Autumn.

Trying to complete the generator in a well timed method may, as an illustration, consequence in employee strikes if labour situations show too harmful, stopping additional development. This ties into The Last Autumn’s new security system, with totally different areas of camp slowly succumbing to the likes of poisonous gases over time, growing the probabilities of loss of life and employee revolt.

Players can select to enhance situations, or maybe provide a bribe to persuade staff to disregard the hazards round them, however when strikes escape, will probably be essential to barter to renew work – possibly committing to offer higher meals, or a bathhouse for elevated consolation. Similarly, radical activists is perhaps impressed to rail in opposition to sure insurance policies, and gamers might want to maintain motivation up throughout the board in order to realize their targets.

And if all that is not sufficient to be coping with, 11 Bit warns that gamers will ultimately have to cope with Frostpunk’s acquainted chilly because the fateful freeze approaches.

Frostpunk’s The Last Autumn DLC will likely be out there to buy individually or as a part of the sport’s Season Pass relating to PC on 21st January. Currently there’s 30% off the latter on Steam and GOG, placing the value at just below 20 as a substitute of the same old 28. Xbox One and PlayStation four variations of Frostpunk will obtain The Last Autumn enlargement at a later date.

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