Frontier Developers, the group behind the Elite: Dangerous spacefaring sport on PC and consoles, now says it’s going to delay the launch of player-owned fleet carriers. The huge ships had been promised in a December replace, however now might be pushed again to the second quarter of 2020.
“In order to improve your overall experience,” wrote neighborhood supervisor Will Flanagan yesterday on the sport’s official boards, “we’ve determined to refocus our efforts on addressing key points and bugs. Since the launch of the September Update, we’ve been taking a deeper take a look at our inner improvement roadmap, the method by which we utilise public betas, and the content material of our subsequent updates. “
The replace in query was considered one of the largest ever for the sport, which first launched in 2014. It added a new tutorial, in addition to a beginning space that blocked off new gamers from the remainder of the neighborhood. Elite might be performed solo, however defaults to an always-online massively multiplayer mode that’s recognized for its hardcore player-versus-player neighborhood in addition to griefers. The beginner zone was Frontier’s try and onboard new gamers and beef up the now six-year-old neighborhood.
While Frontier has been commercially profitable with its theme park-themed video games, amongst them the latest Jurassic World Evolution, content material releases for Elite have slowed in the previous few years. The subsequent main replace for the sport, which gamers should buy like the Horizons enlargement from 2015, isn’t anticipated till late 2020.